Searching for fieldrunners
- Aug 26 2011
Fieldrunners: Playing to the Strengths of HTML5 Audio and Web Audio
Bocoup is excited to be working with Gradient Studios to port the hit mobile game Fieldrunners, by Subatomic Studios, to HTML5. This is the third in a series of weekly development blog posts. This week, we focused on incorporating sound into the Fieldrunners port. Lucky for us, in-browser audio support has come a long way […]
Continue ReadingFieldrunners: Playing to the Strengths of HTML5 Audio and Web Audio - Aug 04 2011
Performance Data from our Fieldrunners WebGL Demo
Bocoup is excited to be working with Gradient Studios to port the hit mobile game Fieldrunners, by Subatomic Studios, to HTML5. This is the third in a series of weekly development blog posts. Last week we posted a demo of our WebGL port of the Fieldrunners particle system. What I didn’t mention in that post […]
Continue ReadingPerformance Data from our Fieldrunners WebGL Demo- Tagged in:
- performance,
- testing
- Jul 27 2011
Fieldrunners WebGL Particle System Demo
Bocoup is excited to be working with Gradient Studios to port the hit mobile game Fieldrunners, by Subatomic Studios, to HTML5. This is the second in a series of weekly development blog posts. Last time, I posted about some basic WebGL particle system benchmarks we ran. We were extremely pleased with the results. The next […]
Continue ReadingFieldrunners WebGL Particle System Demo - May 01 2012
Coming to Montreal and Boston: Introduction to HTML5 Game Development
A few weeks ago we announced our first Introduction to HTML5 Game Development training. We’re now happy to announce two more training dates: Monday, June 18 in Montreal, and Saturday, July 21 in Boston. The Montreal class will be held at CRIM for $295 Canadian, with a $140 rebate after the class if you work […]
Continue ReadingComing to Montreal and Boston: Introduction to HTML5 Game Development- Tagged in:
- training
- Mar 27 2012
New Training: Introduction to HTML5 Game Development
HTML5 game development is a hot topic — we’re keenly aware of this at Bocoup, given our sold-out New Game Conference last year and our standing-room-only HTML5 Tutorial Day at the Game Developers Conference earlier this month. As such, we’re pleased to offer our Introduction to HTML5 Game Development training to the general public for […]
Continue ReadingNew Training: Introduction to HTML5 Game Development- Tagged in:
- training
- Jul 15 2011
Benchmarking WebGL Particle Effects
Bocoup is excited to announce that we are working with Gradient Studios to port the hit mobile game Fieldrunners, by Subatomic Studios, to HTML5. This is the first in a series of weekly development blog posts. One of the earliest tasks in porting an existing game to a new platform is to assess feasibility. This […]
Continue ReadingBenchmarking WebGL Particle Effects- Tagged in:
- client side,
- data visualization,
- performance