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- Feb 07 2014
The Little JavaScripter, Revisited
Many readers will recognize the following program, which is an adaptation of The Little Schemer’s Y combinator implementation; written and published by Douglas Crockford in 2003 to demonstrate the commonalities found between JavaScript and Scheme. If you’re unfamiliar with recursion, fixed point combinators or the “Y combinator”, take a look at the Wikipedia article and […]
Continue ReadingThe Little JavaScripter, Revisited- Tagged in:
- performance,
- web standards
- Feb 05 2014
Good-Bye Darius
Four years ago, when Darius first came by Bocoup for some help writing Akihabara Engine documentation, we were all instantly drawn to his excitement for games and the web. A year later, when I called Darius and invited him to work at Bocoup, he was just as thrilled to join the family as we were […]
Continue ReadingGood-Bye Darius- Tagged in:
- news
- Jan 27 2014
Shell Hacking – CDPATH
Imagine you are working in your shell, you could be in any directory anywhere, but you want to go to ~/Projects/MyProject. You’re probably used to typing something like this: cd ~/Proj[tab]/MyPro[tab] Wouldn’t it be nice if you could end up in the exact folder you want with just: cd MyProject The CDPATH environment variable Much like the […]
Continue ReadingShell Hacking – CDPATH- Tagged in:
- tools and workflow
- Jan 27 2014
Welcome Claire Rittershaus
A new, friendly face will be greeting you the next time you stop by the Bocoup Loft! I’m excited to share that Claire Rittershaus has joined us as our new Office Manager. Claire will be keeping the Bocoup Loft in top-form in addition to organizing traveling Bocoupers and Bocoup’s extensive sticker inventory. Next time you’re […]
Continue ReadingWelcome Claire Rittershaus- Tagged in:
- news
- Jan 23 2014
Announcing: Data Visualization Best Practices on Mobile Devices – Our New Knight Foundation Prototype Grant
Translating data visualization to smaller resolutions is a challenge that can’t be solved with responsive design techniques alone. New interaction models and different visualization techniques are required to accomodate smaller interfaces. We’ve spent a lot of time thinking about this problem as part of our consulting work and are very excited to be one of […]
Continue ReadingAnnouncing: Data Visualization Best Practices on Mobile Devices – Our New Knight Foundation Prototype Grant- Tagged in:
- data analysis,
- data visualization,
- design
- Jan 22 2014
Nom: My Process For Designing a Restaurant Site
In the world of web design it’s more common to condemn or praise existing work than it is to talk about the actual process of creating something great. For example, over the years I’ve complained more and more about restaurant websites. I don’t just mean the ones that play background music, rely on Flash, use […]
Continue ReadingNom: My Process For Designing a Restaurant Site- Tagged in:
- design,
- software development process
- Jan 20 2014
My Experience as a Bocoup Fellow
Hi, I’m Lidza, and I’ve just completed the Open Web Engineering Fellowship at Bocoup – this post is about my experience learning web application development. Background The Open Web Engineering Fellowship at Bocoup was my first experience with front-end web application development. My background is in working with the Linux Kernel, specifically device drivers. While […]
Continue ReadingMy Experience as a Bocoup Fellow - Jan 16 2014
Building HTML5 Games with GSN Games
HTML5 is ready for mobile Open Web games. Flash is absent or disappearing on mobile devices. Meanwhile, in the US and the UK, 20% of Internet users are mobile-only, and in some markets more than half of Internet users are mobile-only. It is widely held that the next two billion people coming online in the […]
Continue ReadingBuilding HTML5 Games with GSN Games - Jan 06 2014
Welcome Tyler Kellen
I’m thrilled to announce that Tyler Kellen has joined our engineering team at Bocoup! Tyler has long been a core contributor to Grunt, working alongside Ben Alman to release Grunt 0.4 as well as numerous patches and plugins. Tyler has also collaborated on multiple Open Source projects, and is currently working on node-task and other […]
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- news
- Dec 12 2013
Effective Unit Testing with AMD
AMD (short for Asynchronous Module Definition) is a JavaScript API specification for structuring modular code. The web abounds with blog posts illustrating its use in front-end application development (and there’s plenty of healthy debate around its necessity, too). The topic of unit testing (despite being integral to the process of software development) does not receive […]
Continue ReadingEffective Unit Testing with AMD- Tagged in:
- performance,
- testing