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- Aug 04 2011
Performance Data from our Fieldrunners WebGL Demo
Bocoup is excited to be working with Gradient Studios to port the hit mobile game Fieldrunners, by Subatomic Studios, to HTML5. This is the third in a series of weekly development blog posts. Last week we posted a demo of our WebGL port of the Fieldrunners particle system. What I didn’t mention in that post […]
Continue ReadingPerformance Data from our Fieldrunners WebGL Demo- Tagged in:
- performance,
- testing
- Jul 27 2011
Fieldrunners WebGL Particle System Demo
Bocoup is excited to be working with Gradient Studios to port the hit mobile game Fieldrunners, by Subatomic Studios, to HTML5. This is the second in a series of weekly development blog posts. Last time, I posted about some basic WebGL particle system benchmarks we ran. We were extremely pleased with the results. The next […]
Continue ReadingFieldrunners WebGL Particle System Demo - Jul 15 2011
Benchmarking WebGL Particle Effects
Bocoup is excited to announce that we are working with Gradient Studios to port the hit mobile game Fieldrunners, by Subatomic Studios, to HTML5. This is the first in a series of weekly development blog posts. One of the earliest tasks in porting an existing game to a new platform is to assess feasibility. This […]
Continue ReadingBenchmarking WebGL Particle Effects- Tagged in:
- client side,
- data visualization,
- performance
- Jul 07 2011
Announcing: New Game Conference
We are proud to announce that Bocoup is presenting New Game Conference, an HTML5 conference for game developers. It will be in San Francisco on November 1st and 2nd. We are excited to be working with Google as our leading sponsor. Please keep an eye on the website and our Twitter feed for more info in […]
Continue ReadingAnnouncing: New Game Conference- Tagged in:
- conferences,
- games
- Jun 23 2011
Synchronizing HTML5 Slides with Node.js
I gave a talk in February on Advanced jQuery Templates that had an interesting and unique twist. Instead of changing slides using traditional presentation delivery methods such as a clicker or a laptop keyboard, I used my smartphone which made asynchronous calls to a Node.js server. The server then propagated events to all connected viewers, regardless of […]
Continue ReadingSynchronizing HTML5 Slides with Node.js- Tagged in:
- client side,
- tutorial
- Jun 20 2011
The Strategy Pattern in JavaScript
I was recently re-factoring some code under Rick‘s guidance, and we implemented what I would later recognize as the Strategy pattern. JavaScript’s objects and first-class functions make this pattern extremely simple to implement, although you can optionally take some additional steps to add robustness. Background: Design Patterns A lot of my troubles with design patterns […]
Continue ReadingThe Strategy Pattern in JavaScript - Jun 16 2011
Welcome Irene Ros
We are happy to announce that Irene Ros will be joining our team to work on JavaScript visualizations, open web software and training. Irene comes to Bocoup from IBM, where she worked on the Lotus Notes team early in her career. Most recently Irene spent three years at IBM Research’s Visual Communication Lab where she […]
Continue ReadingWelcome Irene Ros- Tagged in:
- news
- Jun 08 2011
Implementing the Google Contacts AuthSub flow with jQuery
Google AuthSub follows a common oAuth style handshake flow. Unfortunately, it is not immediately clear how to implement this flow with the AuthSub GData JavaScript Library using their documentation examples or the library’s API. I recently implemented the flow for a Google Contacts viewer that we are working on here at Bocoup, and thought I […]
Continue ReadingImplementing the Google Contacts AuthSub flow with jQuery- Tagged in:
- web applications
- Jun 01 2011
JavaScript: EventSource is Long Polling
UPDATE: With some serious modification to the server end point, Luke Morton was able to achieve a single open event that fires message events as responses are received via a “push” from the server: https://gist.github.com/1002722. By modifying the original example’s PHP end point, Luke’s approach was to omit the closing PHP tag (ensures that no […]
Continue ReadingJavaScript: EventSource is Long Polling- Tagged in:
- performance,
- tools and workflow
- May 30 2011
JavaScript: Firefox/Aurora 6 and EventSource API
I originally wrote this as a comment on Mozilla’s “Aurora 6 Is Here” article – but I’m impatient and couldn’t wait for the comment to be moderated. Also, I haven’t posted in a while and figured Bob the Rooster would appreciate it. Glad to see support for the EventSource API has made it to Firefox. […]
Continue ReadingJavaScript: Firefox/Aurora 6 and EventSource API- Tagged in:
- performance,
- tools and workflow